Quiet things to touch.
ASMR you make rather than watch. Touch glass, foil, sand and bubbles — they answer under your finger, in real time.
Coming to the App StoreWhat makes it different
Three things set this apart from every other app in the category, and all three are structural rather than cosmetic.
There are no audio files — not in the app, not anywhere. Every tap, crackle and pop is generated sample by sample as it happens, with per-hit variation, so nothing ever develops the looped-sample fatigue that kills ASMR apps in their second minute.
Sand keeps the groove you dragged. Glass cracks as you tap it and eventually gives way. Foil holds a burnish where you worked it. Everything settles back on its own over a few seconds — nothing is permanent, and there is no clear button anywhere.
A key, a scale and a handful of texture offsets are derived from the calendar date, so it does not sound the same two days running. Nothing is asked of you and nothing is stored — today's tuning is worked out, not remembered.
Eight things to touch
Each one is a different synthesis model, not a different sample folder. The way you move your finger is the instrument.
A look
Built for one in the morning with headphones on. Nothing is pastel, nothing is clinical, and nothing asks you how you are feeling before it will make a sound.






And five things that run
A trigger is a thing you touch. An activity is a thing that runs.